Last Epoch Activation Code [torrent Full]
- achinadorda
- Sep 11, 2019
- 8 min read
Updated: Mar 23, 2020
About This Game Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.Key Features15 Mastery ClassesBegin your adventure as a base class which can then specialize into one of three Mastery Classes. When specializing into a certain Mastery you will be able to access new skills and specialize your playstyle!Customize each skillEvery active skill has its own augment tree that can completely change how the skill functions. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you! Lose yourself in the item huntFill your arsenal with magic items you craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's randomized loot system. Explore a vast world throughout timeThe world of Eterra is home to many factions and secrets. Travel to different points in time to change the world's fate, and fight to set it onto a new path.Endless replayabilityWith a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back.Easy to learn, hard to masterWe're committed to making our gameplay approachable through breaking up the required learning and being transparent. At the same time, overcoming some of the most challenging content will require deep knowledge and pushing your build to its limits. 7aa9394dea Title: Last EpochGenre: Action, Adventure, Indie, RPG, Early AccessDeveloper:Eleventh Hour GamesPublisher:Eleventh Hour GamesRelease Date: 30 Apr, 2019 Last Epoch Activation Code [torrent Full] Even if this game gets stuck in 'Pantheon: Rise of the Fallen' level development hell; the beta is already a better iteration of diablo 2 \/ 3. This is essentially the diablo 2 remaster I've been waiting for; and they're not even designing it to be played on phones.. The game isn't necessarily bad, but I would advise against buying it right now.The problem isn't that it's buggy, rough around the edges, or missing most of the content (it is in early access after all). The issue is that it costs more than twice as much now as it will at launch. You'd be paying extra to test out an unfinished game and nothing in the beta access package seems worth it. This is definitely a game where you're better off waiting for release.With that disclaimer out of the way the game does have some pretty good ideas. There's a time travel mechanic where the same zone can have different versions in different timelines, although I've only seen this used in a meaningful way one time during my play through the story. The skills have some decent amount of customization through the specialization system but weirdly balanced with some nodes actually giving some pretty big negatives compared to the bonuses.My recommendation if you're interested is to put this game in your wishlist and wait for it to be released.. as an arpg addict i gotta say this is the coolest new game to come around since grim dawn - and that game, while a lot less buggy, was a lot less fun to play in beta. the skill trees for skills thing is killer, even with only about half of the skills currently having their own trees i'm able to do all kinds of weird, fun stuff. mostly i've just been experimenting with the skill that lets you blow up your minions because listen, i really like explosions, it's my jam you might say, but like there's so much good stuff you can do just in that tiny area of one section of one of the classes' skill trees. i can already tell this is gonna have the best build variety in any arpg this side of path of exile. actually, it might already have that.it's jank as \u2665\u2665\u2665\u2665, sure. it's barely passable for beta. but that's because it literally just came out two seconds ago, why are you so impatient. the devs are communicative, friendly, and updating very frequently, which is a good sign. before i bought this on a whim i thought it was nuts that they'd charge $35 for an unfinished game they planned to sell for less than half that, but now i'm thinking, like, are you guys sure you wanna let this go for just $15? i don't wanna tell you how to capitalism but i feel like you could get more if you deliver on the promise this showsif you can handle serious early access jank in exchange for super in-depth character build options, fun clicking skills for your itchy finger, and just really good understanding of what makes an arpg work, i'd definitely recommend this as-is. if you're a big wimpy diaper child and have to wait until a thing is "done" before you "consume" "it", then you should probably wait! no judgment i promise i wouldn't do that. Bought the game for 30 EUR, which I first thought is a bit overpriced for a product which is still in beta (I still did not get my supporter pack content, but this is a known issue, and the devs are working on it afaik), but after spending 20 hours playing the game, and another like 5 reading the forums I can only recommend the game to any ARPG fans who are looking for something new, yet still familiar.The addition of new ingame content is really good imo, the pacing feels great, we get a new skill every several levels, and most of them are really well thought out, and quite a few are even feel pretty fresh and innovative even if you played all ARPGs out there.The two only negative issues are optimization, which is pretty poor atm. I personally have only rarely problems, but sometimes there are huge lags, and while playing HC, this can be devastating. But others have more serious problems with fps and lag, so consider this before buying the game.The other would be the endgame content, which I only played for a few hours, but seems to be a little repetitive, but hey, it is an ARPG, so we are quite used to it I think.The best two aspects of the game would be the skill\/passive point system which makes for great character builds and variation, I already have ideas for at least 3-4 another characters (unfortunately do not have the spare time to make all of them atm).The other would be the hardcore+solo+masochist mode, which is a great twist after playing softcore, and is basically a whole new game experience, where every combat encounter has to be planned carefully, since a few 'champion' mobs can kill you in a few hits, if you are not prepared.TL;DR: if you like D2, Grim Dawn, or anything like these games I suggest you give Last Epoch a try (or wait for the demo, it should come soon), however be aware that the game has some critical technical issues with non-high-end configurations. Just read through the discussions page, or don't play more than two hours in your first session, so you can make a refund if you can't really play the game as it is now.. Honestly, nice change of pace between POE\/daiblo.Considering this is a beta, I still recommend it seeing that the foundation of this game is solid. Pros:-Decent amount of skill\/tree customization-At least a third of the skills feel good and rewarding to currently play and build around- Graphics arnt that bad on max settings-Endgame system is somewhat fun and currently in place so you can grind away!-Plenty of uniques to find\/build with and a half decent crafting system (Still a bit too easy to craft great gear)Cons:-Currently lots of broken skills\/mechanics (AHEM..ward)-Endgame is a bit repetitive with the small amount of maps\/mob types. Tile Randomization and events would be king here.-Respecing is very costly if you mess up ur build or just want to try something else-Some skills wayyy over-tuned while others are almost useless-Load times a bit highThings I would like to see:-Random "events" during a monolith run to keep it from getting stale. (Think goblins in diablo\/ shrines, or even league mechanics like in POE to add a little bit more of a random rewarding feeling) Currently im at the point where finding a unique item is one of the only "rush" feelings I get while grinding.-Balance, which is assume is coming lol.-Easier ways to reduce mana costs or increase mana regen.-at least 5 more skill points on each skill tree ( with damage toned down ofc) so it doesnt feel thaaat pigeon-holed and streamlined. (Bad example: if u do void damage ur line of skill tree choices is all the void-damage nodes and that takes up all ur points). Great game, has tons of potential but also needs a lot of work. Hopefully it'll become more visually appealing as the game development progresses. I'm looking forward to playing some multiplayer with friends!I've played 6 hours so far and it has been a very enjoyable 6 hours!. So I have played a LOT over the last week of owning this game. As you can see I already have almost 60 hours. I have beaten 202 waves in arena, which placed me at rank 57 at the time currently rank 66 as of writing this. Here's what I like Classes and Subclasses are very enjoyable. The passive tree is great and I really enjoy this style of skill tree in any game. Skill specialization is cool and gives a added layer of skill tree style progression that allows you to make skills do even greater things.However this game does have many issues. Defenses in this game are handled poorly. 100% glancing blow, 89% block chance with 1650 block protection, 814 health, and a mix of protections and I still will randomly just about instantly die to a enemy walking over and auto attacking me. Arena requires you to start at wave 1 EVERY time. The first 100 or so waves are a complete joke but take at least 30 minutes to get through. Optimization for this game is pretty bad right now. Running a i5-4690k and a RTX 2070 and I can't play my Acolyte\/Necromancer because I can make my FPS literally hit 0 and even on my Sentinel\/Paladin that I have hit over wave 200 with if groups of enemies get too big and my 6th hit goes off on to many at once my FPS hits 0 as well but isn't nearly as often and is very much playable. Quite a few abusable skills or passives for certain classes that allow them to get tens of thousands of ward which is temporary health, or allows them to do MASSIVELY more damage than other classes. However this is Alpha\/Beta so take this last point with a grain of salt as it can and most likely will be fixed. Finally I want to say that the Devs for Last Epoch seem great so far. They are fairly active with the community through discord. Community seems to be growing well and has many people throwing around build ideas and that are willing to answer questions for new players. Right now I am not going to say I don't recommend Last Epoch. This is only because there are currently better, well rounded games you could play of the Genre. However assuming the issues with this game get fixed it could easily be my favorite and I would absolutely recommend this game so with about a year left of Alpha\/Beta we will have to wait and see what the Devs have in store for us.. Great game, to me it is in the middle of diablo and PoE. Amazing crafting system and lots of potential.. This is a Great addition to the Diablo2 style hack and slash genre. Fun gameplay, interesting loot, nice crafting system etc. I definitely recommend trying it if you like these style games, since you will know in under 2 hours if the game is for you. It is currently in early access so there are some bugs, but I have not heard of any gamebreaking ones. I think I crashed once in over 100 hours played.
Comments